原语 / Base UI
Context Menu · Base UI
在指针位置由右键或长按唤出的菜单。
安装
Base UI 的原语保持上游 API 不变,安装只需要三步:加包、加组件、把 import 换掉。
bun add @animate-ui/react motion
bunx shadcn@latest add context-menu
bunx @animate-ui/cli@latest animate context-menu用法
从 Animate UI 引入原语,其余结构、属性与 data 属性都保持 Base UI 的写法。也可以按子路径单独引入:
import { ContextMenu } from '@animate-ui/react/primitives/base-ui/context-menu';import { ContextMenu } from '@animate-ui/react/primitives/base-ui/context-menu';
export function CanvasMenu() {
return (
<ContextMenu.Root>
<ContextMenu.Trigger>Right click here</ContextMenu.Trigger>
<ContextMenu.Portal>
<ContextMenu.Positioner>
<ContextMenu.Popup>
<ContextMenu.Item>Undo</ContextMenu.Item>
<ContextMenu.Item>Duplicate</ContextMenu.Item>
<ContextMenu.Separator />
<ContextMenu.Item>Delete</ContextMenu.Item>
</ContextMenu.Popup>
</ContextMenu.Positioner>
</ContextMenu.Portal>
</ContextMenu.Root>
);
}import { ContextMenu } from '@animate-ui/react/primitives/base-ui/context-menu';
export function CanvasMenu() {
return (
<ContextMenu.Root>
<ContextMenu.Trigger>Right click here</ContextMenu.Trigger>
<ContextMenu.Portal>
<ContextMenu.Positioner>
<ContextMenu.Popup>
<ContextMenu.CheckboxItem defaultChecked>
<ContextMenu.CheckboxItemIndicator animation="pop">
<CheckIcon />
</ContextMenu.CheckboxItemIndicator>
Show grid
</ContextMenu.CheckboxItem>
<ContextMenu.Separator />
<ContextMenu.RadioGroup defaultValue="fit">
<ContextMenu.RadioItem value="fit">
<ContextMenu.RadioItemIndicator animation="pop">
<CheckIcon />
</ContextMenu.RadioItemIndicator>
Zoom to fit
</ContextMenu.RadioItem>
<ContextMenu.RadioItem value="100">
<ContextMenu.RadioItemIndicator animation="pop">
<CheckIcon />
</ContextMenu.RadioItemIndicator>
Zoom to 100%
</ContextMenu.RadioItem>
</ContextMenu.RadioGroup>
</ContextMenu.Popup>
</ContextMenu.Positioner>
</ContextMenu.Portal>
</ContextMenu.Root>
);
}动效
- 弹层从指针位置以 0.9 缩放淡入,220ms 柔和 ease-out,关闭同路返回后卸载。
- 子菜单从触发项的一侧以同样方式生长;展开方向由 Base UI 的定位结果决定。
所有时长都会乘以 AnimateUIProvider 的 tempo,并遵守系统的减少动效设置。
API
动效相关的 transition 与 exitTransition 是 Animate UI 唯一新增的属性;其余 props 与 Base UI 完全一致。
| 属性 | 类型 | 默认值 |
|---|---|---|
| transition | Transition | { duration: 0.22, ease: [0.215, 0.61, 0.355, 1] } |
| exitTransition | Transition | transition |
| animation | 'draw' | 'pop' | the closest AnimateUIProvider's checkAnimation, else 'draw' |
| transition | Transition | draw: 0.3s on Motion's easeOut both ways (a Checkbox's, without its delay); pop: a spring (stiffness 500, damping 24) in, 0.15s out, and the highlight's spring (stiffness 500, damping 40) for the glide |
未列出的属性与上游 API 完全一致,可在 官方文档 查阅。